Posted by Jogi from joe154.pp.dlc.fi (195.218.77.154) on March 07, 1998 at 07:39:57:
Here is the deal... i think we (rredline programmers) need some
solid little 3d-engine. It would not be very difficult project, all
we need is basic matrix/vector functions, some file importing and
solid interface to use it as whole.
Example:
paise = rr_Load3DObject("paise.dat", b, c);
rr_Transform3DObj(paise, 1, 4, 7);
rr_Transform3DWorld(all, camera);
rr_Project3DWorld(all);
and so on...
This way we could be making "real" game projects in notime..
Ofcource there is Opengl that includes all this crap but we dont
have accelerated version yet. (alpha dont count :-)
Please, give you ideas and suggestions to rr_3d_engine, and
if you are willing to help with this project, sign up :-)
JJ